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GetData<T>(Asynchronous,AsynchronousFlags,T) Method

C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > DeviceContext Class > GetData Method : GetData<T>(Asynchronous,AsynchronousFlags,T) Method
The asynchronous data provider.
Flags specifying how the command should operate.
The data retrieved from the GPU.
Gets data from the GPU asynchronously.
Syntax
'Declaration
 
Public Overloads Function GetData(Of T As {New, Struct})( _
   ByVal data As Asynchronous, _
   ByVal flags As AsynchronousFlags, _
   ByRef result As T _
) As System.Boolean
public System.bool GetData<T>( 
   Asynchronous data,
   AsynchronousFlags flags,
   out T result
)
where T: new(), struct

Parameters

data
The asynchronous data provider.
flags
Flags specifying how the command should operate.
result
The data retrieved from the GPU.

Type Parameters

T

Return Value

True if result contains valid data, false otherwise.
See Also

Reference

DeviceContext Class
DeviceContext Members
Overload List